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id
- Variable in class jplay.
TileInfo
Number used to identify the Tile.
increaseVolume(float)
- Method in class jplay.
Sound
Method responsible for increasing the volume.
InputBase
- Class in
jplay
Class used to handle actions for buttons or for keys.
InputBase()
- Constructor for class jplay.
InputBase
isDisplayModeCompatible(DisplayMode)
- Method in class jplay.
Window
Returns true if the display is capable of work with this display mode, false otherwise.
isExecuting()
- Method in class jplay.
Sound
Returns true if the sound is running, false otherwise.
isJumping()
- Method in class jplay.
Sprite
Returns true if the sprite is executing the jump, false otherwise.
isLeftButtonPressed()
- Method in class jplay.
Mouse
Returns true if the left button is pressed, otherwise false.
isLooping()
- Method in class jplay.
Animation
This method tells whether the animation is looped.
isMiddleButtonPressed()
- Method in class jplay.
Mouse
Returns true if the middle button is pressed, otherwise false.
isOnFloor()
- Method in class jplay.
Sprite
Returns true if the sprite is on the floor, false otherwise.
isOverArea(Point, Point)
- Method in class jplay.
Mouse
Returns true if the mouse is over an object, otherwise, return false.
isOverArea(int, int, int, int)
- Method in class jplay.
Mouse
Returns true if the mouse is over an area, otherwise, return false
isOverObject(GameObject)
- Method in class jplay.
Mouse
Returns true if the mouse is over an object, otherwise, return false.
isPlaying()
- Method in class jplay.
Animation
Returns true if the animation is being executed, false otherwise.
isRightButtonPressed()
- Method in class jplay.
Mouse
Returns true if the right button is pressed, otherwise false.
Package
Class
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Tree
Deprecated
Index
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PREV LETTER
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FRAMES
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All Classes
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B
C
D
E
F
G
H
I
J
K
L
M
P
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S
T
U
W
X
Y