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I

id - Variable in class jplay.TileInfo
Number used to identify the Tile.
increaseVolume(float) - Method in class jplay.Sound
Method responsible for increasing the volume.
InputBase - Class in jplay
Class used to handle actions for buttons or for keys.
InputBase() - Constructor for class jplay.InputBase
 
isDisplayModeCompatible(DisplayMode) - Method in class jplay.Window
Returns true if the display is capable of work with this display mode, false otherwise.
isExecuting() - Method in class jplay.Sound
Returns true if the sound is running, false otherwise.
isJumping() - Method in class jplay.Sprite
Returns true if the sprite is executing the jump, false otherwise.
isLeftButtonPressed() - Method in class jplay.Mouse
Returns true if the left button is pressed, otherwise false.
isLooping() - Method in class jplay.Animation
This method tells whether the animation is looped.
isMiddleButtonPressed() - Method in class jplay.Mouse
Returns true if the middle button is pressed, otherwise false.
isOnFloor() - Method in class jplay.Sprite
Returns true if the sprite is on the floor, false otherwise.
isOverArea(Point, Point) - Method in class jplay.Mouse
Returns true if the mouse is over an object, otherwise, return false.
isOverArea(int, int, int, int) - Method in class jplay.Mouse
Returns true if the mouse is over an area, otherwise, return false
isOverObject(GameObject) - Method in class jplay.Mouse
Returns true if the mouse is over an object, otherwise, return false.
isPlaying() - Method in class jplay.Animation
Returns true if the animation is being executed, false otherwise.
isRightButtonPressed() - Method in class jplay.Mouse
Returns true if the right button is pressed, otherwise false.

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