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C

changeTile(int, int, int) - Method in class jplay.Scene
Changes the id tile storage in the matrix.
clear(Color) - Method in class jplay.Window
Cleans the window.
collided(Point, Point, Point, Point) - Static method in class jplay.Collision
Method used to know whether two areas on the screen are touching each other.
collided(GameObject, GameObject) - Static method in class jplay.Collision
Static method used to know whether two GameObjects are touching each other.
collided(GameObject) - Method in class jplay.GameObject
Method used for knowing if a GameObject collided with other GameObject.
Collision - Class in jplay
Class used to know whether two GameObjects collided.
Collision() - Constructor for class jplay.Collision
 
createCustomCursor(String) - Method in class jplay.Window
Creates a mouse cursor using an image.

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